How Much Does Get Movin' Take? Fees vs ScanRaise (2026)
Get Movin' reports an average group cost of 4% of online donations, not a fixed rate. ScanRaise charges a 2.5% platform fee plus processing.[1, 2]
About this comparison
Reviewed by the ScanRaise Team
Last fact-checked:
ScanRaise publishes this comparison and is one of the products covered. We link to primary sources and separate published facts from our interpretation.
The short version
Get Movin' combines FundHub with a personal event coach for event-style school fundraisers. ScanRaise is self-serve software with a published 2.5% standard fundraising platform fee and browser-based activity tools. Compare the support, pricing, payment timing, and tracking workflow your event needs.[3, 4, 2, 5]
| Area | ScanRaise | Get Movin' |
|---|---|---|
| Published pricing | Standard fundraising has a 2.5% platform fee with no setup fee, monthly fee, or contract. Listed Stripe processing applies separately.[2] | Online usage fees apply only to online donations, while the school keeps in-school cash and checks. Get Movin' says donor credits reduce service costs and the average group cost ends up at 4% of online donations. That is a reported average, not a fixed quoted rate, so confirm the current event terms.[1] |
| Service and setup | Self-serve campaign setup online, with QR donation links and printable participant cards.[5, 2] | FundHub is paired with a personal event coach. Get Movin' documents a goal and budget strategy session, incentive and promotion guidance, and an event toolbox.[3, 4] |
| Payment and reporting | Donations go to the organization's own Stripe account, and Stripe pays out to its bank. Reports and exports are available.[6, 2, 5] | FundHub accepts and tracks cash, checks, cards, PayPal, Venmo, and Apple or Google Wallet donations. After the event, the school reviews its reimbursement statement; Get Movin' says approved online funds are then disbursed and describes automatic ACH transfer following the event.[1, 3, 4] |
| Athon and activity workflow | Per-unit pledges, phone-browser GPS distance tracking, and a browser step counter. Optional Fitbit daily-summary imports.[5] | Get Movin' markets Fun Runs, Color Runs, Jog-a-thons, Dance-a-thons, Walk-a-thons, Read-a-thons, and other school events. FundHub documents donation meters, incentives, and volunteers, while its Kind-Athon guide documents an Activity Tracker for completed acts.[7, 4, 8] |
| School workflow | Participant and group pages, QR cards, reporting, and exports. Clever and ClassLink sign-in are built for enabled accounts, with production availability dependent on provider and district rollout.[5, 9] | Personalized student and family pages, teacher and classroom pages, family split donations, classroom leaderboards, an email builder, sharing reports, a volunteer organizer, and customizable donation reports.[4] |
Where Get Movin' fits
ScanRaise vs Get Movin': FAQ
What fees does Get Movin' publish?
Get Movin' says online usage fees apply only to online donations, schools keep all in-school cash and checks, and donor credits reduce service costs. Its pricing page says the average group cost ends up at 4% of online donations. Because that is an average rather than a fixed quoted rate, confirm the current terms for your event.[1]
Try ScanRaise free
Set up your first campaign online. Standard fundraising has a 2.5% ScanRaise platform fee and no contract. Donors need no app, and optional Fitbit imports require a Fitbit account and app. Donations go to the organization's own Stripe account.[2, 5, 6]
Start Your Fundraiser, FreeSources
First-party pages, checked . Pricing and features change often, so confirm current details and any district-specific requirements before deciding.